When taking the cross product of two vectors, A and B, in 3 dimensions, which way does the result point? The answer is simple, use your right arm. When taking the cross product The l-value, or left side of the equation, … Continue reading

# Category Archives: Math

I got bored today, so I booted up Microsoft Excel and played around with some math equations. My interest became focused on standard deviation. Once my Excel spreadsheet was finished, I figured, why not make a program that calculates standard … Continue reading

When I started programming, I thought that I was the best. I would program if else statements and nested for loops. The complexity of programming was amazing. Seeing giant spikes of doom appear to the left of my programming environment … Continue reading

Point2D.cpp is one of the source files for a game I recently programmed, Republican and Democrat Simulator. As with the previous post, which provides the header file, this is also being released under the GNU General public license. … Continue reading

There are many ways to write persuasive essays, but can one write an essay using algebra? I decided to give it a try. I call it, the Persuasive Guide to Arguments. It is pure algebra, but in the form of … Continue reading